I've killed her a few times, but never survived it. Casting 'Ward of Thoughts' had no noticeable effect. The eye cultists: after trying several times, I increased my fighter's intelligence to 10 each otherwise the eyebeast can control them without resistance. Everyone is adequately equipped with the spoils of the quests so far. I'm using the default party, I have 1 mage and 1 priest and 2 fighters. My current mission from Levitt is 'Slay Ghavassa-Oss'. I've ignored a few quests, such as 'The Dark Spiral' and 'Ogre Treachery!'. Of course I cherry-pick them as best I can. I have completed every mission I've found, including all 3 from Meryhew. In group battles focus on keeping people alive.Īnyway this is by far the best Avernum of all time, HUGE and very diverse, great quests, challenging, a wonderful game! Plus you risk getting the withdrawal symptoms (not very bad anyway). I used scribbane 4-5 times in the hard fights (works similar to a scroll of speed), pretty useful replacement for the much rarer scrolls of speed.ĭon't use it more than 5 times, after just 4-5 uses its benefits are very short (hastes you for only a turn or two). Mass madness is great in the middle game. Most important are energy potions and scrolls of speed (actually increase your action points unlike the haste spell). This is playing to win reasonably fast, doing some sidequests but focusing mostly on the main ones.Īlso hang on to your scrolls-wands-potions! Some of these are essential for winning. I use one warrior-meatshield-priest, 2 mages, 1 full time priest, worked fine to beat the game on medium, but it wasn't a breeze. You most consistent source of damage are mages. Warriors suck until the end of the game where you get some super weapons (pole) that make them mean. Also magic and prayer skills do NOT raise your mana! This was a huge difference with the original trilogy (dont know about A4, A5, havent played them) I've played A1-A3 and they were much easier, you could use 4 mage-priests and blast your way through anything on torment, not here. You need to optimize carefully your build or you'll get beaten very often in the mid/endgame. Is there some trick or point that I'm missing? I've noticed that skribbane is used by the other players, something that I would not have considered.Īny help would be appreciated, or better yet, an update with big adjustments in it from our Mr. I've been playing games of this genre since Leather Goddesses of Phobos. Let the masochists turn it up if they want to. The game would have been a good bit more enjoyable at half the difficulty. I should add that was without the help from Gladwell I set the drake free. Characters should almost never die on the easiest setting, even when the game is played badly.Īvernum 5 was, imho, at least twice as hard as it should have been on it's normal setting, but I didn't have to edit the characters to get to the finish line. Repeatedly editing the players really saps my interest in the game!Īn easy setting should be literally *easy* to all but the most inept player. I'm playing on it's easiest setting- and after massively editing all the players (8 endurance + many others) each, quests that should be easy are still unplayable despite many tries.
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